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666 lines
24 KiB
666 lines
24 KiB
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import bpy,math,mathutils,blf,rna_keymap_ui |
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from .RA_draw_ui import * |
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from mathutils import Matrix |
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from bpy.types import ( |
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PropertyGroup, |
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Menu |
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) |
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from bpy.props import ( |
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IntProperty, |
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FloatProperty, |
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BoolProperty |
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) |
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#// join objects option in modal operator |
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#// Reset array option in modal operator |
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#// Modal operator Ui |
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#// add Radial Array hotkey |
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#// preferences add hotkey in addon preferences menu |
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#// addon menu ui |
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#// add modal selectable toggle |
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#// add modal apply option |
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#// add modal ui tooltips |
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#// add make unique |
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#// add create collection toggle |
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bl_info = { |
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"name" : "R.Array", |
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"author" : "Syler", |
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"version": (0, 0, 1, 2), |
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"description": "Adds Radial Array Operator", |
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"blender" : (2, 80, 0), |
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"category" : "Object" |
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} |
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#+ handle the keymap |
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addon_keymaps = [] |
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def add_hotkey(): |
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#* Ctrl Q call R_Array |
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wm = bpy.context.window_manager |
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km = wm.keyconfigs.addon.keymaps.new(name='Object Mode', space_type='EMPTY') |
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kmi = km.keymap_items.new(R_Array.bl_idname, 'Q', 'PRESS', ctrl=True) |
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addon_keymaps.append(km) |
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def remove_hotkey(): |
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wm = bpy.context.window_manager |
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for km in addon_keymaps: |
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wm.keyconfigs.addon.keymaps.remove(km) |
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# clear the list |
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del addon_keymaps[:] |
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#--------------------------------------------------------------------------------------# |
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def RA_Update_Sel_Status(self, context): |
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if self.RA_Sel_Status == True: |
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for ob in self.RA_Parent.children: |
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ob.hide_select = False |
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if self.RA_Sel_Status == False: |
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for ob in self.RA_Parent.children: |
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ob.hide_select = True |
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def RA_Update_ObjNum(self, context): |
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if self.RA_Status == True: |
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if len(self.RA_Parent.children) == self.RA_ObjNum: |
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pass |
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#+ Add Objects |
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if len(self.RA_Parent.children) < self.RA_ObjNum: |
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object_list = [] |
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object_to_copy = self.RA_Parent.children[0] |
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# append already existing objects to object list |
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for c in self.RA_Parent.children: |
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object_list.append(c) |
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for i in range (len(self.RA_Parent.children), self.RA_ObjNum): |
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object_list.append(object_to_copy.copy()) |
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# Add Objects To Collection |
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for index, ob in enumerate(object_list): |
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# Reset Matrix |
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ob.matrix_basis = mathutils.Matrix() |
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# set object location to RA_Parent + RA_Offset |
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ob.location[1] = self.RA_Parent.location[1] + self.RA_Parent.RA_Offset |
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# create angle variable |
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angle = math.radians(360/self.RA_Parent.RA_ObjNum) |
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# rotate object |
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R = mathutils.Matrix.Rotation(angle * (index), 4, 'Z') |
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T = mathutils.Matrix.Translation([0, 0, 0]) |
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M = T @ R @ T.inverted() |
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ob.location = M @ ob.location |
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ob.rotation_euler.rotate(M) |
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# Parent Object |
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ob.parent = self.RA_Parent |
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self.RA_Parent.matrix_parent_inverse = ob.matrix_world.inverted() |
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ob.RA_Parent = self.RA_Parent |
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# make objects selectable/unselectable |
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if self.RA_Sel_Status == True: |
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ob.hide_select = False |
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if self.RA_Sel_Status == False: |
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ob.hide_select = True |
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# Change Object Name |
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ob.name = "RA - " + self.RA_Name + " - " + str(index) |
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# set RA Status |
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ob.RA_Status = True |
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# Link object |
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try: |
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self.RA_Parent.users_collection[0].objects.link(ob) |
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#print ("For LINK") |
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except: |
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#print ("PASS Linking object to collection failed") |
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pass |
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#+ Remove Objects |
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if len(self.RA_Parent.children) > self.RA_ObjNum: |
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# deselect all objects |
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for d in bpy.context.view_layer.objects: |
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d.select_set(False) |
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bpy.context.view_layer.objects.active = None |
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# Make selectable and Select all objects that will be deleted |
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for i in range (self.RA_ObjNum, len(self.RA_Parent.children)): |
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self.RA_Parent.children[i].hide_select = False |
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self.RA_Parent.children[i].select_set(True) |
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# Delete Objects |
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bpy.ops.object.delete() |
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# select control Object |
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bpy.context.view_layer.objects.active = self.RA_Parent |
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self.RA_Parent.select_set(True) |
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for index, ob in enumerate(self.RA_Parent.children): |
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# Reset Matrix |
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ob.matrix_basis = mathutils.Matrix() |
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# set object location to RA_Parent + RA_Offset |
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ob.location[1] = self.RA_Parent.location[1] + self.RA_Parent.RA_Offset |
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# create angle variable |
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angle = math.radians(360/self.RA_Parent.RA_ObjNum) |
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# rotate object |
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R = mathutils.Matrix.Rotation(angle * (index), 4, 'Z') |
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T = mathutils.Matrix.Translation([0, 0, 0]) |
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M = T @ R @ T.inverted() |
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ob.location = M @ ob.location |
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ob.rotation_euler.rotate(M) |
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def RA_Update_Offset(self, context): |
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if self.RA_Status == True: |
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for ob in self.RA_Parent.children: |
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# define variables |
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loc = mathutils.Vector((0.0, self.RA_Offset, 0.0)) |
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rot = ob.rotation_euler |
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# rotate location |
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loc.rotate(rot) |
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# apply rotation |
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ob.location = loc |
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else: |
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pass |
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#--------------------------------------------------------------------------------------# |
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class R_Array(bpy.types.Operator): |
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bl_idname = 'sop.r_array' |
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bl_label = 'Radial Array' |
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bl_description = 'Radial Array S.Operator' |
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bl_options = {'REGISTER', 'UNDO'} |
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#?Useless !? |
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@classmethod |
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def poll(cls, context): |
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return True |
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def execute(self, context): |
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#Create Bpy.context Variable |
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C = bpy.context |
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active_object = C.active_object |
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# call modal if RA_Status = True |
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try: |
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if active_object.RA_Status == True: |
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bpy.ops.sop.ra_modal('INVOKE_DEFAULT') |
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return {'FINISHED'} |
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except: |
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pass |
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# Check Selected Cancel if NOT Mesh |
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if C.selected_objects == [] or C.active_object.type != 'MESH': |
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self.report({'INFO'}, "No Mesh Selected") |
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return {'CANCELLED'} |
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# Create Variables |
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L_Objects = [] # object list |
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ob = active_object # active object reference |
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ob_collections = ob.users_collection # active Object collections |
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f_name = ob.name # Object Name |
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point = ob.location.copy() # Middle point |
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is_col_new = True |
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# Create New Collection |
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if bpy.context.preferences.addons[__name__].preferences.col_toggle == True: |
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for q in bpy.data.collections: |
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if q.name == "RA -" + f_name: |
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collection = q |
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is_col_new = False |
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try: |
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for col in ob_collections: |
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col.objects.unlink(ob) |
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collection.objects.link(ob) |
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except: |
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pass |
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if is_col_new == True: |
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# create and link new collection |
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collection = bpy.data.collections.new(name="RA -" + f_name) |
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bpy.context.scene.collection.children.link(collection) |
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print ("NEW") |
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# Move Object to collection |
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for col in ob_collections: |
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col.objects.unlink(ob) |
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collection.objects.link(ob) |
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else: |
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collection = ob_collections[0] |
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# Create/Location/Name/Status/set RA_Parent/Link Empty and other memery |
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empty = bpy.data.objects.new( "empty", None ) |
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empty.location = point |
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empty.name = ".RA - " + ob.name + " - Control Empty" |
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empty.RA_Status = True |
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empty.RA_Parent = empty |
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empty.RA_Name = f_name |
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empty.RA_Sel_Status = bpy.context.preferences.addons[__name__].preferences.selectable |
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collection.objects.link(empty) |
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# Move object |
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ob.location[1] = ob.location[1] + ob.RA_Offset |
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# Deselect Active Object and select Control Object |
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ob.select_set(False) |
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empty.select_set(True) |
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# set empty as active object |
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bpy.context.view_layer.objects.active = empty |
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# create duplicate objects |
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for o in range(0, empty.RA_ObjNum): |
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if o == 0: |
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L_Objects.append(ob) |
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if o != 0: |
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L_Objects.append(ob.copy()) |
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# Add Objects To Collection |
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for index, ob in enumerate(L_Objects): |
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# create angle variable |
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angle = math.radians(360/empty.RA_ObjNum) |
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# rotate object |
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R = mathutils.Matrix.Rotation(angle * (index), 4, 'Z') |
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T = mathutils.Matrix.Translation([0, 0, 0]) |
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M = T @ R @ T.inverted() |
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ob.location = M @ ob.location |
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ob.rotation_euler.rotate(M) |
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# Parent Object |
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ob.parent = empty |
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empty.matrix_parent_inverse = ob.matrix_world.inverted() |
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ob.RA_Parent = empty |
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# make objects selectable/unselectable |
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if empty.RA_Sel_Status == True: |
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ob.hide_select = False |
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if empty.RA_Sel_Status == False: |
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ob.hide_select = True |
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# Change Object Name |
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ob.name = "RA - " + str(f_name) + " - " + str(index) |
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# Set RA Status |
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ob.RA_Status = True |
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# Link object |
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try: |
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collection.objects.link(ob) |
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#print ("For LINK") |
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except: |
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#print ("PASS Linking object to collection failed") |
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pass |
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bpy.ops.sop.ra_modal('INVOKE_DEFAULT') |
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return {'FINISHED'} |
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#--------------------------------------------------------------------------------------# |
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class RA_Modal(bpy.types.Operator): |
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# Change Radial Array |
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bl_idname = "sop.ra_modal" |
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bl_label = "Radial Array Modal" |
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bl_options = {"REGISTER", "UNDO", "BLOCKING", "GRAB_CURSOR", "INTERNAL"} #- add later!? |
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first_mouse_x: IntProperty() |
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I_RA_Offset: FloatProperty() |
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I_RA_ObjNum: IntProperty() |
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unq_mode: BoolProperty() |
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def modal(self, context, event): |
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# context shortcut |
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C = context |
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OB = C.object |
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context.area.tag_redraw() #? |
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prefs = bpy.context.preferences.addons[__name__].preferences |
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# -------------------------------------------------------------# |
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#+ change offset |
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if event.type == 'MOUSEMOVE' : |
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delta = self.first_mouse_x - event.mouse_x |
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if event.shift: |
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C.object.RA_Offset = round((self.I_RA_Offset + delta * 0.01)) |
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else: |
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C.object.RA_Offset = self.I_RA_Offset + delta * 0.01 |
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# -------------------------------------------------------------# |
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#+ add/remove Objects |
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if event.type == 'WHEELUPMOUSE' and OB.RA_Unq_mode == False: |
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OB.RA_ObjNum = OB.RA_ObjNum + 1 |
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if event.type == 'WHEELDOWNMOUSE' and OB.RA_Unq_mode == False: |
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OB.RA_ObjNum = OB.RA_ObjNum - 1 |
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# -------------------------------------------------------------# |
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#+ call the tarnslation operator |
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if event.type == 'G' and event.value == "PRESS": |
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C.tool_settings.use_snap = True |
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C.tool_settings.snap_elements = {'FACE'} |
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C.tool_settings.use_snap_align_rotation = True |
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bpy.ops.transform.translate('INVOKE_DEFAULT') |
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bpy.types.SpaceView3D.draw_handler_remove(self.ra_draw_b, 'WINDOW') |
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bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW') |
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return {'FINISHED'} |
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# -------------------------------------------------------------# |
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#+ join objects |
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if event.type == 'J' and event.value == "PRESS": |
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objects = OB.RA_Parent.children |
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location = OB.RA_Parent.location |
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cursor_location = bpy.context.scene.cursor.location.copy() |
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# deselect objects and select control object |
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for o in C.selected_objects: |
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o.select_set(False) |
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C.object.RA_Parent.hide_select = False |
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bpy.context.view_layer.objects.active = C.object.RA_Parent |
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C.object.RA_Parent.select_set(True) |
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# Delete control object |
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bpy.ops.object.delete() |
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for ob in objects: |
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ob.hide_select = False |
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ob.select_set(True) |
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bpy.context.view_layer.objects.active = objects[0] |
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bpy.context.scene.cursor.location = location |
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bpy.ops.view3d.snap_selected_to_cursor(use_offset=True) |
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bpy.ops.object.parent_clear(type='CLEAR_KEEP_TRANSFORM') |
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bpy.ops.object.join() |
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bpy.ops.object.origin_set(type='ORIGIN_CURSOR') |
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bpy.context.scene.cursor.location = cursor_location |
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bpy.types.SpaceView3D.draw_handler_remove(self.ra_draw_b, 'WINDOW') |
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bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW') |
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return {'FINISHED'} |
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# -------------------------------------------------------------# |
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#+ Reset |
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if event.type == 'R' and event.value == "PRESS": |
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objects = OB.RA_Parent.children |
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name = OB.RA_Parent.RA_Name |
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# deslect all objects |
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for o in C.selected_objects: |
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o.select_set(False) |
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# select objects |
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for ob in objects: |
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if ob != objects[0]: |
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ob.hide_select = False |
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ob.select_set(True) |
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# delete objects |
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bpy.ops.object.delete() |
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# select object and clear parent and other memery |
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objects[0].location = objects[0].RA_Parent.location |
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objects[0].RA_Parent.select_set(True) |
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bpy.ops.object.delete() |
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objects[0].hide_select = False |
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bpy.context.view_layer.objects.active = objects[0] |
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objects[0].select_set(True) |
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objects[0].parent = None |
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objects[0].name = name |
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try: |
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del objects[0]["RA_Parent"] |
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del objects[0]["RA_Status"] |
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except: |
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pass |
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bpy.types.SpaceView3D.draw_handler_remove(self.ra_draw_b, 'WINDOW') |
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bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW') |
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return {'FINISHED'} |
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#+ Apply |
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if event.type == 'A' and event.value == "PRESS": |
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objects = OB.RA_Parent.children |
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# deslect all objects |
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for o in C.selected_objects: |
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o.select_set(False) |
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# select and delete control object |
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objects[0].RA_Parent.select_set(True) |
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bpy.ops.object.delete() |
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# select objects |
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for ob in objects: |
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ob.hide_select = False |
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ob.select_set(True) |
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ob.RA_Status = False |
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ob.parent = None |
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bpy.context.view_layer.objects.active = objects[0] |
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bpy.types.SpaceView3D.draw_handler_remove(self.ra_draw_b, 'WINDOW') |
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bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW') |
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return {'FINISHED'} |
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#+ Make Unique Mode toggle |
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if event.type == 'Q' and event.value == "PRESS": |
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objects = OB.RA_Parent.children |
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if OB.RA_Unq_mode == True: |
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for ob in objects: |
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ob.data = objects[0].data |
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OB.RA_Unq_mode = False |
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else: |
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#* make unique data |
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for ob in objects: |
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ob.data = ob.data.copy() |
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OB.RA_Unq_mode = True |
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#+ Selectable toggle |
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if event.type == 'S' and event.value == "PRESS": |
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if OB.RA_Sel_Status == True: |
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OB.RA_Sel_Status = False |
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else: |
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OB.RA_Sel_Status = True |
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#+ Help Mode toggle |
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if event.type == 'H' and event.value == "PRESS": |
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if prefs.modal_help == True: |
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prefs.modal_help = False |
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else: |
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prefs.modal_help = True |
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# -------------------------------------------------------------# |
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#+ Finish/Cancel Modal |
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elif event.type == 'LEFTMOUSE': |
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bpy.types.SpaceView3D.draw_handler_remove(self.ra_draw_b, 'WINDOW') |
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bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW') |
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return {'FINISHED'} |
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elif event.type in {'RIGHTMOUSE', 'ESC'}: |
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C.object.RA_Offset = self.I_RA_Offset |
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C.object.RA_ObjNum = self.I_RA_ObjNum |
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bpy.types.SpaceView3D.draw_handler_remove(self.ra_draw_b, 'WINDOW') |
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bpy.types.SpaceView3D.draw_handler_remove(self._handle, 'WINDOW') |
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return {'CANCELLED'} |
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return {'RUNNING_MODAL'} |
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def invoke(self, context, event): |
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# context shortcut |
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C = context |
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if C.object.RA_Status == True: |
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for o in C.selected_objects: |
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o.select_set(False) |
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bpy.context.view_layer.objects.active = C.object.RA_Parent |
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C.object.RA_Parent.select_set(True) |
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if C.object: |
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# set initial Variable values |
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self.first_mouse_x = event.mouse_x |
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self.I_RA_Offset = C.object.RA_Offset |
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self.I_RA_ObjNum = C.object.RA_ObjNum |
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self.unq_mode = C.object.RA_Unq_mode |
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self.prefs = bpy.context.preferences.addons[__name__].preferences |
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###-------------------------------------------### |
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args = (self, context, self.prefs) |
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self.ra_draw_b = bpy.types.SpaceView3D.draw_handler_add(RA_draw_B, args, 'WINDOW', 'POST_PIXEL') |
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self._handle = bpy.types.SpaceView3D.draw_handler_add(RA_modal_Draw, args, 'WINDOW', 'POST_PIXEL') |
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self.mouse_path = [] |
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context.window_manager.modal_handler_add(self) |
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return {'RUNNING_MODAL'} |
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else: |
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self.report({'WARNING'}, "No active object, could not finish") |
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return {'CANCELLED'} |
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#--------------------------------------------------------------------------------------# |
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class RA_Prefs(bpy.types.AddonPreferences): |
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bl_idname = __name__ |
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# here you define the addons customizable props |
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offset: bpy.props.FloatProperty(default=5) |
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objnum: bpy.props.IntProperty(default=6) |
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selectable: bpy.props.BoolProperty(default= True, description="False = Only Control Object is selectable") |
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modal_help: bpy.props.BoolProperty(default= False, description="True = Display Help text in modal") |
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col_toggle: bpy.props.BoolProperty(default= False, description="True = Create New Collection") |
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# here you specify how they are drawn |
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def draw(self, context): |
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layout = self.layout |
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box = layout.box() |
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split = box.split() |
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col = split.column() |
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# Layout ---------------------------------------------------------------- # |
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col.label(text="Default Values:") |
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col.prop(self, "offset",text="Default Offset") |
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col.prop(self, "objnum",text="Default Count") |
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col.prop(self, "selectable",text="Selectable") |
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col.prop(self, "modal_help",text="Modal Help") |
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col.label(text ="Options:") |
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col.prop(self, "col_toggle",text="Create New Collection") |
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col.label(text="Keymap:") |
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wm = bpy.context.window_manager |
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kc = wm.keyconfigs.user |
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km = kc.keymaps['Object Mode'] |
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#kmi = km.keymap_items[0] |
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kmi = get_hotkey_entry_item(km, 'sop.r_array', 'sop.r_array') |
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if addon_keymaps: |
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km = addon_keymaps[0].active() |
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col.context_pointer_set("keymap", km) |
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rna_keymap_ui.draw_kmi([], kc, km, kmi, col, 0) |
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def get_addon_preferences(): |
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''' quick wrapper for referencing addon preferences ''' |
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addon_preferences = bpy.context.user_preferences.addons[__name__].preferences |
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return addon_preferences |
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def get_hotkey_entry_item(km, kmi_name, kmi_value): |
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''' |
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returns hotkey of specific type, with specific properties.name (keymap is not a dict, so referencing by keys is not enough |
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if there are multiple hotkeys!) |
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''' |
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for i, km_item in enumerate(km.keymap_items): |
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if km.keymap_items.keys()[i] == kmi_name: |
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if km.keymap_items[i].idname == kmi_value: |
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return km_item |
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return None |
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|
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classes = ( |
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RA_Prefs, |
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R_Array, |
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RA_Modal, |
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) |
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|
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def register(): |
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print ("----------------------------------") |
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print ("S.Ops Init") |
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print ("----------------------------------") |
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|
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#+ add hotkey |
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add_hotkey() |
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|
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from bpy.utils import register_class |
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for cls in classes: |
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register_class(cls) |
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# Init Props |
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bpy.types.Object.RA_Parent = bpy.props.PointerProperty( |
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name="RA Parent", |
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description="RA Parent Object Reference", |
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type=bpy.types.Object |
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) |
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|
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bpy.types.Object.RA_ObjNum = bpy.props.IntProperty( |
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name="RA ObjNum", |
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description="RA Object Number", |
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default = bpy.context.preferences.addons[__name__].preferences.objnum, |
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min = 1, |
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update = RA_Update_ObjNum |
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) |
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|
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bpy.types.Object.RA_Offset = bpy.props.FloatProperty( |
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name="Offset", |
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description="Radial Array Offset", |
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default = bpy.context.preferences.addons[__name__].preferences.offset, |
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update = RA_Update_Offset |
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) |
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|
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bpy.types.Object.RA_Status = bpy.props.BoolProperty( |
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name="Status", |
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description="Radial Array Status", |
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default = False |
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) |
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bpy.types.Object.RA_Sel_Status = bpy.props.BoolProperty( |
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name="Selectable", |
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description="False = Only Control Object is selectable", |
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default = bpy.context.preferences.addons[__name__].preferences.selectable, |
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update = RA_Update_Sel_Status |
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) |
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bpy.types.Object.RA_Unq_mode = bpy.props.BoolProperty( |
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name="Unique Mode", |
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description="True = all objects have a unique data block(Disables Count in Modal)", |
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default = False |
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) |
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bpy.types.Object.RA_Name = bpy.props.StringProperty( |
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name="Name", |
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description="Radial Array Name", |
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default = "Nameing Error" |
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) |
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print ("----------------------------------") |
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print ("S.Ops Register End") |
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print ("----------------------------------") |
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def unregister(): |
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print ("----------------------------------") |
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print ("S.Ops unRegister Start") |
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print ("----------------------------------") |
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#+ remove hotkey |
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remove_hotkey() |
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|
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from bpy.utils import unregister_class |
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for cls in classes: |
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unregister_class(cls) |
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print ("----------------------------------") |
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print ("S.Ops unRegister End") |
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print ("----------------------------------") |
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|
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if __name__ == "__main__": |
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register() |
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