From f0c51b14d77b48620ba10f4f423e194e1369e61b Mon Sep 17 00:00:00 2001 From: 0000OOOO0000 <63518686+0000OOOO0000@users.noreply.github.com> Date: Sat, 21 Nov 2020 01:30:09 +0200 Subject: [PATCH] Delete AT_CALC_FUNC.PY --- .../ADDONS/ARRAY_TOOLS_1-2-1/AT_CALC_FUNC.PY | 164 ------------------ 1 file changed, 164 deletions(-) delete mode 100644 ◯ᴥᗱᗴᗝИNᗱᗴᙁ⚭ⵙ⚭ᙁᗱᗴИNᗝᗱᗴᴥ◯/2.90/SCRIPTS/ADDONS/ARRAY_TOOLS_1-2-1/AT_CALC_FUNC.PY diff --git a/◯ᴥᗱᗴᗝИNᗱᗴᙁ⚭ⵙ⚭ᙁᗱᗴИNᗝᗱᗴᴥ◯/2.90/SCRIPTS/ADDONS/ARRAY_TOOLS_1-2-1/AT_CALC_FUNC.PY b/◯ᴥᗱᗴᗝИNᗱᗴᙁ⚭ⵙ⚭ᙁᗱᗴИNᗝᗱᗴᴥ◯/2.90/SCRIPTS/ADDONS/ARRAY_TOOLS_1-2-1/AT_CALC_FUNC.PY deleted file mode 100644 index 5b5ed5ee..00000000 --- a/◯ᴥᗱᗴᗝИNᗱᗴᙁ⚭ⵙ⚭ᙁᗱᗴИNᗝᗱᗴᴥ◯/2.90/SCRIPTS/ADDONS/ARRAY_TOOLS_1-2-1/AT_CALC_FUNC.PY +++ /dev/null @@ -1,164 +0,0 @@ -# -*- coding: utf-8 -*- -import bpy -import math -import random - -from mathutils import Matrix -from mathutils import Vector - -from . import cfg - - -def at_random_fill(min, max): - first = random.uniform(min, max) - second = random.uniform(min, max) - if first <= second: - return(first, second) - else: - return(second, first) - - -def at_random(seed, totalc, totalr, mint, maxt, mins, maxs, minr, maxr, btr, bsc, brot, uniform, - tr1, tr2, sc1, sc2, r1, r2, pivot, varia, valign): - """Random function for translation, scale and rotation, - seed : seed for random - totalc : number of elements in column - totalr : number of elements in row - mint : minimum for translation - maxt : maximum for translation - mins : minimum for scale - maxs : maximum for scale - minr : minimum for rotation - maxr : maximun for rotation - btr : (boolean) use translation or not - bsc : (boolean) use scale or not - brot : (boolean) use rotation or not - uniform : (boolean) use uniform scale or not - tr1 : translation offset of the column - tr2 : translation offset of the row - sc1 : scale offset of the column - sc2 : scale offset of the row - r1 : rotation offset of the column - r2 : rotation offset of the row - pivot : pivot - varia : variation of rows - valign : Vector of align of rows - """ - random.seed(seed) - tr, sc, rot = [0, 0, 0], [0, 0, 0], [0, 0, 0] - xyz_vec = (x_axis(), y_axis(), z_axis()) - ref_name = cfg.atools_objs[0][0] - for j in range(totalr): - for k in range(totalc + j*varia): - elem_name = cfg.atools_objs[j][k] - if elem_name == ref_name: - continue - elem = bpy.data.objects[elem_name] - for i in range(3): - tr[i] = random.uniform(mint[i], maxt[i]) - sc[i] = random.uniform(mins[i]/100, maxs[i]/100) - rot[i] = random.uniform(minr[i], maxr[i]) - if uniform: - sc[0] = sc[1] = sc[2] - mt = Matrix.Translation(tr) - ms = Matrix.Scale(sc[0], 4, (1, 0, 0)) @ Matrix.Scale(sc[1], 4, (0, 1, 0)) @ Matrix.Scale(sc[2], 4, (0, 0, 1)) - mr = Matrix.Rotation(rot[0], 4, (1, 0, 0)) @ Matrix.Rotation(rot[1], 4, (0, 1, 0)) @ Matrix.Rotation(rot[2], 4, (0, 0, 1)) - - # recalculate the position... - vt, vs, vr = tsr(cfg.ref_mtx, k, j, tr1, tr2, sc1, sc2, Vector(r1), Vector(r2), valign) - - if pivot is not None: - emat = at_all_in_one(cfg.ref_mtx, vr, xyz_vec, vt, vs, pivot.location) - else: - emat = at_all_in_one(cfg.ref_mtx, vr, xyz_vec, vt, vs, cfg.ref_mtx.translation) - elem.matrix_world = emat - if btr: - elem.matrix_world @= mt - if bsc: - elem.matrix_world @= ms - if brot: - elem.matrix_world @= mr - -def x_axis(): - """Get the x axis""" - return Vector((1.0, 0.0, 0.0)) - - -def y_axis(): - """Get the y axis""" - return Vector((0.0, 1.0, 0.0)) - - -def z_axis(): - """Get the z axis""" - return Vector((0.0, 0.0, 1.0)) - - -def xyz_axis(): - """Get the xyz axis""" - return Vector((1.0, 1.0, 1.0)) - - -def at_all_in_one(ref, angle, vecxyz, vec_tr, vec_sc, pivot): - """Return the matrix of transformations""" - # Matrix is composed by location @ rotation @ scale - loc_ref, rot_ref, sc_ref = ref.decompose() - # ref_location = bpy.data.objects[cfg.atools_objs[0][0]].location - - loc_ma = Matrix.Translation(loc_ref) - rot_ma = rot_ref.to_matrix().to_4x4() - sc_ma = Matrix.Scale(sc_ref[0], 4, (1, 0, 0)) @ Matrix.Scale(sc_ref[1], 4, (0, 1, 0)) @ Matrix.Scale(sc_ref[2], 4, (0, 0, 1)) - - mt = Matrix.Translation(pivot - loc_ref) - mr = Matrix.Rotation(angle[0], 4, vecxyz[0]) @ Matrix.Rotation(angle[1], 4, vecxyz[1]) @ Matrix.Rotation(angle[2], 4, vecxyz[2]) - mra = mt @ mr @ mt.inverted() - - trm = Matrix.Translation(vec_tr) - scm = Matrix.Scale(vec_sc[0], 4, (1, 0, 0)) @ Matrix.Scale(vec_sc[1], 4, (0, 1, 0)) @ Matrix.Scale(vec_sc[2], 4, (0, 0, 1)) - - if pivot == loc_ref: - mw = loc_ma @ rot_ma @ trm @ scm @ sc_ma @ mr - else: - mw = loc_ma @ mra @ rot_ma @ trm @ scm @ sc_ma - return mw - - -def fill_rotation(context): - prop = context.scene.arraytools_prop - offset = prop.rot_offset - - for i in range(3): - if offset[i] == 0.0: - prop.rot_min[i], prop.rot_max[i] = at_random_fill(-math.pi, math.pi) - else: - prop.rot_min[i], prop.rot_max[i] = at_random_fill(-offset[i]*2, offset[i]*2) - - -def sum_serie(n, factor): - """Return the sum of the serie 1+2+3+4+...+n - with a factor - """ - return ((n * (n - 1)) / 2) * factor - - -# (T)ranslate (S)cale (R)otation vector -def tsr(mat, col, row, tcol, trow, scol, srow, rcol, rrow, ralign): - """Retrieve the translation, scale and rotation vector according - to the position in the array - mat : matrix of the reference object - col : position in column - row : position in row - tcol : translate offset in column - trow : translate offset in row - scol : scale offset in column - srow : scale offset in row - rcol : rotation offset in column - rrow : rotation offset in row - ralign : row align - """ - translate = col * tcol + row * trow + row * ralign - rotate = col * Vector(rcol) + row * Vector(rrow) - s1 = col * (mat.to_scale() - (scol/100)) - s2 = row * (mat.to_scale() - (srow/100)) - scale = xyz_axis() - s1 - s2 - return translate, scale, rotate